Skull and Bones not a narrative game, says Ubisoft
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You make your own story. Ubisoft’s Skull and Bones is “not a narrative-driven game,” according to its developer. Game Director Ryan Barnard asserted that while the pirate title will have “narrative pieces,” it will lack an overarching story. “Skull and Bones is not a narrative-driven game,” he told TrueAchievements. “We have narrative pieces – in the

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